![]() ![]() ![]() You kneel before the brazier as you set it alight, the incense and herbs fragrant, the charcoal smoldering. You carefully prepare your material components: charcoal, incense, herbs, the small brass brazier inlaid with images of roaming, running beasts of all kinds. Robbed of your usual volume, you manage to stammer out an arcane syllable, and all at once your descent becomes easy and slow, and you bob back and forth on the air just like the fragments of down lazily spiralling all around you. Wind whips along your face, causing tears to spring from your eyes as you plummet toward the unforgiving earth. The vines split stone and sunder earth, knocking aside obstacles. The roots wind their way toward your target, snaking up limbs and overtaking the terrain with ease. You gesture to the ground beneath you, and with a burst of sudden activity, weeds and vines spring forth. Energy from your spell follows the path of your crooked finger and explodes out from your hand in a crackling beam toward your foe. You spit an alien word imbued with power like a curse, and it leaves your lips tasting foul. Darkness falls, deep and sudden-yet it responds to your touch, answering your call. The shadow deepens and extends, fingers grasping and catching the light. A shadow, like a cloud across the sun, passes over you. DarknessĪs you finish the incantation, an inexorable cold seeps from your chest, through your arms, and leaves your fingertips. The air fills with crackling energy and clouds of debris as the lightning strikes again and again. Then, with the fury of the tempest, you unleash it, and where you command, forks of blue-white lightning strike. You feel the energy in your teeth, in your eyes, roaring in your ears. ![]() You smell ozone and rain, and every hair on your body stands on end. Above, the sky opens, dark clouds swirling at your behest. Your voice booms like distant thunder as you speak aloud the words to wield the storm. The blessing you grant settles about their shoulders like golden cloaks before vanishing. You flick holy water from your fingers, and it scatters into sparkling light that drifts against the wind toward those you protect. Right, getting back to spells, and dScryb have given me permission to share some examples of their content and create a little resource here on Hipsters & Dragons, as per my original intentions some years back! So here are some of my favourite dScryb spell descriptions that I think are almost bound to find use on your table… the ones with asterisks are actually members-only content, that dScryb has kindly released to be shared with Hipsters & Dragons readers. While many of the texts are available to subscribers only many are free, so I so suggest you check out the Dscryb website and see what value you can extract from it. These texts not only save DMs time and headache (I love writing, but I can’t always be arsed to come up with a florid description of every pond and gravestone the players are going to encounter!), but they also provoke new ideas with little details you’re unlikely to come up with by yourself. ![]() The texts are written by professional writers and arranged by categories on their website, from where they can simply be plucked and dropped into your game. Luckily, I recently discovered that one proactive gaming company has gone ahead and done all this hard work for me (and for you too!), meaning I can scratch this time-consuming task from my things to do list.ĭScryb is a service for GMs that provides ready made boxed and flavour texts for commonly occurring fantasy RPG elements, such as places, monsters and spells. ![]()
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